
In your project, add references to Assembly-CSharp.dll and UnityEngine.dll:.Optional: Untick "Create a directory for solution"/"Create a project within the solution directory",.Enter a project name (solution name automatically updated).NET -> Library or Class Library (NOT portable) Create a new class library project in your IDE of choice.Visual Studio does not have these issues and should be your go-to for compiling large projects such as Combat Extended. For your average project this does not matter, however some existing projects are already built entirely upon C# 6.0+ syntax which can not be compiled anymore in Sharpdevelop. url (can leave blank for link to your Steam Workshop profile)Ĭaution: Sharpdevelop (or #develop) does NOT CURRENTLY allow for C# 6.0+ syntax without plugins and does NOT ALLOW for C# 7.0+ syntax at all.in_game_description (not required, can change later in About-Release.xml).target_version => current RW version (can leave blank for most up-to-date).

namespace_name (don't change if unsure).Create To => Your/Rimworld/Mod/Directory.Double-click cookiecutter-rimworld-mod-development.Once loaded, go to File -> New -> From Cookiecutter.Linux/Mac people can still use it, but they will have a few errors to clean up. Note: despite being automatic and potentially taking away some of the tedium away, the environment it sets up is very particular and this tool is currently not recommended for newcomers.Īs of Jan 2019, the cookiecutter is set up for Windows development.
RIMWORLD SOUND REFERENCE MOD
This option uses the Rimworld Mod Development Cookiecutter tool. Right click on both Assembly-CSharp.dll and UnityEngine.dll and set Copy Local to False (Properties pane).Click "OK" to close the Reference Manager.Navigate towards RimWorldInstallPath/RimWorld******_Data/Managed and select files:.Then right click "References" -> Add Reference.



RIMWORLD SOUND REFERENCE INSTALL
Only Install if your computer can handle it! This tutorial is similar for other versions of Visual Studio. NOTE: Visual Studio 2019 is a rather heavy application (2-3 GB for basic functionality) but has a bit more functionality. Feel free to add complete instructions for your IDE of choice. Setting up can be different for different IDE's. You will want to have an IDE installed: Recommended IDE's.
RIMWORLD SOUND REFERENCE MANUAL
